[Pluralsight] Design Patterns in C++: Creational

Tags: [esi post-views cache="public" ttl="0"]

 

ReleaseDate“: “2016-01-28T00:00:00Z”,
UpdatedDate“: “2016-01-28T00:00:00Z”,
Level“: “Intermediate”,

ShortDescription“: “A look at the creational design patterns and their implementation using Modern C++.”,

Description“: “A look at the creational design patterns and their implementation using Modern C++. Covers the Factory design pattern (Factory Method, Abstract Factory) as well as Builder, Prototype, and Singleton. Also covers the SOLID design principles, demonstrates Dependency Injection via Boost.DI, and even shows an example of a Maybe Monad.”,

DurationInMilliseconds“: 15144000,
HasTranscript“: 1,
AuthorsFullnames“: “Dmitri Nesteruk”,

Size: 793.03M

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